The Xbox Series X and S naming convention has been the cause of a lot of conversation since it was announced, and it appears even A Way Out and Brothers developer Josef Fares thinks it's a confusing ...
Josef Fares is a passionate guy that makes some stellar titles. His latest creation, It Takes Two, contains an Easter egg of his hilarious rant about the Oscars at the 2017 Game Awards show. Brought ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. After years of development, Josef Fares’ Hazelight Studios has ...
Out of anyone in the gaming industry, Hazelight Studios Founder and Director Josef Fares has rarely ever been known for his subtlety. He believes fervently in his projects and in the gaming industry, ...
Electronic Arts and Josef Fares‘ Hazelight announced that It Takes Two will launch March 26 for PC and consoles. It Takes Two is a co-op game (it doesn’t work in single-player), and the trailer ...
Amid the games industry’s constant push-pull between contained single-player stories and sprawling multiplayer experiences, Josef Fares and his studio Hazelight keep making things that sit somewhere ...
Rick Warren is a Senior Features Editor from the United States who has been a massive gamer and comic book fan ever since he played Spider-Man on the PlayStation 1. He loves writing about everything ...
Pam's Colecovision was her babysitter, from the age of 4 or 5, but the family only had one game. Over and over, hour after hour, she'd climb and jump through the three levels of Donkey Kong. But the ...
Sam Woods is TheGamer’s Senior Reporter. He’s been in games journalism since 2020 and has undertaken a variety of roles in that time. These have included roles such as SEO Editor, Managing Editor at ...
Josef Fares is a strange, wonderful man. The ideal person to talk to if your job, like mine, is to talk to people and mine quotes from their sentences. Fares is a quote machine. Fares published A Way ...
Josef Fares has an interesting take on how to make a successful game. The film director turned game designer has several games under his belt. Each of the three is either a critical or financial ...